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Kerbal space program simulator hardware controller and display

The talk I'd like to give is a presentation of a fairly large project I've been working on. I've built a custom hardware controller and display interface for a proprietary spaceflight simulator, Kerbal Space Program. It's a pretty big project involving two arduino microcontrollers, and all sorts of input and output devices. There's a full picture gallery of my build at

Peter Hardy

[none provided]

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